Struct std::WGPUBufferBindingLayout
struct WGPUBufferBindingLayout {
struct WGPUChainedStruct* nextInChain;
int type;
unsigned int hasDynamicOffset;
unsigned long minBindingSize;
}struct WGPUBufferBindingLayout {
struct WGPUChainedStruct* nextInChain;
int type;
unsigned int hasDynamicOffset;
unsigned long minBindingSize;
}