Struct std::WGPUBindGroupLayoutEntry
struct WGPUBindGroupLayoutEntry {
struct WGPUChainedStruct* nextInChain;
unsigned int binding;
unsigned long visibility;
unsigned int bindingArraySize;
struct WGPUBufferBindingLayout buffer;
unsigned long unusedBindings[8];
}A layout entry for a buffer binding; the sampler / texture / storage texture members (64 bytes) stay zero (BindingNotUsed).