std :: gui::gui_path
Struct std::GuiRect
struct GuiRect {
float x;
float y;
float w;
float h;
}Fields
Methods
The overlap of two rects (w/h 0 if they don't overlap) / the smallest rect holding both.
std :: gui::gui_path
struct GuiRect {
float x;
float y;
float w;
float h;
}The overlap of two rects (w/h 0 if they don't overlap) / the smallest rect holding both.